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Streets of Rage Remake is a project created from scratch, it does not use reverse engineering nor a single line of code from the original games. It’s all based on visual interpretation, comparing how things work in the original games and trying to mimic it for Streets of Rage Remake. Some of its functions:
-Animation timing, animation positioning, control response, X/Y/Z positions and physical movement for all characters are accurate to the original games.
-64 modules of AI per enemy to represent walking and reactions.
-Collisions and damages based on the original games.
-The same score system algorythm that is used in SOR2.